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Author Topic: Tourney Proven - UC/C Lancaster UN Deck  (Read 817 times)
frankcastle_appa
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« on: January 22, 2008, 12:08:27 AM »

When this deck first debuted, I used DX sentry instead of Mobile Six, because I also used this deck successfully in ranked play. It's gone through other minor modifications over the years to make it faster and more versatile to the point that I can't remember the exact original deck.

The idea in this deck is to give you a sound defense while you build up a UN army that will be unblockable (except by other UN assets) after running security precautions.

In the first round, drop both emergency action force assets at your HQ. Play assets like tactical command bunker at your HQ when they come up. The deck needs a bit of military, but it is generally fast to build it up. If you have them, you may want to use the common bases which can be sacrificed to draw a card to speed it up a little bit. The beauty of this deck is how it protects you from many win conditions while you set up yours. If you get surprised by an all out attack, use peacekeeping force. You'll be surprised how many turns this will buy you as it costs a lot of resources to attack with many assets. If you have the resources you can go on a rampage the following turn attacking these assets. You can also use security precautions to help with active defense or to prevent a two pronged attack.

You need a couple of turns for this to get rolling, but once it got going, it was really hard to stop.

2   Mobile Six Team Gold
2   Emergency Action Force
4   Lancaster Armored Corps
4   Lancaster Infantry
2   SAR Team
1   Tactical Command Bunker
4   Vostok Guard
3   Ceremonial Sabre
2   Peacekeeping Force
4   Security Precautions
2   Ammo Cache
2   Build Site
3   Desert Training Camp
2   Jack-Ups Bar
3   Ops Center
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